• 2019.05.16 19:38

Rocket League Game Wineskin wrapper The Unarchiver (winrar for mac) App store.

Rocket League on Mac. Gaming on a macbook air. Rocket League edition. Macbook Air 13' inch early 2015 edition with 8 gb of ram. Gaming on a mac Music: backgr. Holding down a key and getting a list of alternate letters has been a sort of feature for a while with Apple's macOS. In most games it shouldn't actually do anything, so I'd try restarting Rocket League or closing apps outside of Rocket League that may be taking input.

Action packed and fast-paced gameplay with stunning visual effects, Rocket League shines a new light on the world of gaming. Developed and published by Psyonix in July 2015 on PC and Play Station 4 then on Xbox, MAC , Linux and Nintendo Switch later on. With the budget just under 2 million dollars the official development started in 2013.

Rocket League?

Psyonix managed to put rocket powered cars and soccer together creating a very different type of eSport game. Upon release Rocket League quickly grasped attention of many worldwide because of its unique design. Unfortunately, its concept is not so new, it is actually a sequel to the less known 'Supersonic Acrobatic Rocket-Powered Battle-Cars'. Lead developer Dave Hagewood sold the company to Epic Games and announced that Psyonix will have more resources to support Rocket League eSport and by the end of 2019 and that the game will be available exclusively on Epic Store from then on.

Rocket League Video Options Guide


One of many things we love in Rocket League its ability to still look amazing even though we reduced the options on the low. In this short guide we are going to help you optimize your in-game video options to work best on your machine.

In case you are in a rush we have also prepared a 3 minute video guide for you here!

Window Settings


Resolution and Aspect Ratio - like in every other game, resolution change has the biggest impact on performance and quality.

Display Mode sets the mode your game will run in (Fullscreen, Windowed or in some cases Windowed Fullscreen. When is full screen, you computer will only render and run the game at the native monitor resolution or the one you have selected under Video settings.

V-Sync or Vertical Synchronization is an option in Rocket League that enables the application to synchronize in game frame rate with monitor refresh rate. It impacts performance, but in any case we suggest to turn it off.

Basic Video Settings


Anti-Aliasing makes rough objects in-game appear more realistic in the background because it smoothens out the edges of textures, anti aliasing consumes a fair amount of processing power.

Render Quality gives you control over the game rendering resolution and the amount of GPU power consumption, modify accordingly to your graphics card processing power.

MAX FPS limits the amount of frames your game can achieve. The higher the FPS, the lower the input lag a lot of the time, but since it's an online game it's hardly noticeable.

Advanced Video Settings


Texture Detail is a basic option that lets you modify how much detail you want to go in texture rendering.

Particle Detail adjusts the quality of visible particles, it is not a much noticeable difference in a fast paced game such as Rocket League, but it does mildly affect performance.

High Quality Shaders probably affects performance the most in Rocket League, only suggested to top tier builds.

Ambient Occlusion is a very smart 3D lightning rendering option. It calculates the amount of brightness the object should have based on geometry. Although it used to be too much to handle back in 2007, nowadays its fairly common to use AO in-game, but since it affects performance we suggest to turn it off.

Rest of the lightning options are pretty much self explanatory, and when combined they do use up processing power, so reorganize as you wish.


Rocket League Lag Fix Solution

To fully enjoy competitive play-style in Rocket League, there must be no latency problems. Rage inducing headache is a very common problem anywhere when it comes lag. It is important to know that lag is in 90% of the cases one sided issue, which means it either server, client or internet service provider. To save yourself from trouble of modifying windows settings or messing with DLL files, services and processes, we highly suggest to download Latency Optimizer 4

This software is capable of helping you to control of your network and optimize it to the full capacity. Here at Badosoft we have no such issues, thanks to Latency Optimizer 4 pack.


Verify Cache Integrity

Very famous Steam option that lets you reset your and update game files. Quick and Easy, just follow the steps below:

Open Steam Client
Open Library
Right click on Rocket League and select Properties
Click on Local Files tab, then click on Verify the integrity of game cache

Wait a few moments until the process is finished and restart your game. This should in some cases fix your connectivity problem.

Thank you for reading and we hope that you will enjoy Rocket League just as much as we do here at Badosoft Development. Do not hesitate to contact us and we can provide you with more information about networking issues and help you overcome them.

Get help by analyzing and fixing Rocket League Lag

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Rocket League Mac Support

Psyonix has decided to end support for the Mac and Linux versions of Rocket League, saying both platforms combined represent a tiny percentage of its active player base.

After a final patch in March, online functionality will be deactivated for the macOS and Linux versions of the game, which means Mac and Linux players won't be able to play online multiplayer or access the in-game store. Offline features including local matches and splitscreen play will still be accessible.

Play Rocket League online, free

In a post on the Rocket League subreddit, Psyonix community chief Devin Connors said the company couldn't justify the time and resources it would take to keep the game updated on Mac and Linux after it updates its Windows version from 32-bit to 64-bit, and to DirectX 11 from DirectX 9 later this year.

'There are multiple reasons for this change, but the primary one is that there are new types of content and features we'd like to develop, but cannot support on DirectX 9. This means when we fully release DX11 on Windows, we'll no longer support DX9 as it will be incompatible with future content,' Connors explained.

Rocket League Macro

Rocket league free mac

'Unfortunately, our macOS and Linux native clients depend on our DX9 implementation for their OpenGL renderer to function. When we stop supporting DX9, those clients stop working. To keep these versions functional, we would need to invest significant additional time and resources in a replacement rendering pipeline such as Metal on macOS or Vulkan/OpenGL4 on Linux. We'd also need to invest perpetual support to ensure new content and releases work as intended on those replacement pipelines.

'The number of active players on macOS and Linux combined represents less than 0.3 per cent of our active player base. Given that, we cannot justify the additional and ongoing investment in developing native clients for those platforms, especially when viable workarounds exist like Bootcamp or Wine to keep those users playing.'

Rocket League Macbook

Mac and Linux Rocket League players can continue playing by running the game on Windows, but Psyonix has said it does not officially support Apple's Boot Camp tool or Steam's Proton app or Wine. Essentially, these versions of the game are now dead. In that context, Psyonix has worked with Valve to ensure owners of the Mac or Linux versions can get a refund through Steam (Steam's normal refund policy has a two week purchase and/or two hours of play window). And while this wasn't working properly earlier this week, refunds should now go through.

Rocket League Mac Os

Fortnite maker Epic bought Psyonix in May 2019, and so far Rocket League has yet to appear on the Epic Games store, while it remains up for sale on Steam. At the time, Epic said it would announce its long-term plans for the game at some point in the future.